New challenges for video games companies as European consumer groups complain about in-app purchases
More than half of EU consumers regularly play video games, with the percentage being significantly higher amongst children - 84% of those...
More than half of EU consumers regularly play video games, with the percentage being significantly higher amongst children - 84% of those...
After more than a year and a half of negotiations between the Screen Actors Guild-American Federation of Television and Radio Artists...
The video games industry is a forefront sector for innovation and creativity. With the UK games market worth £7.82 billion in 2023, a...
On 6 February, Nick Allan (partner in our DCC team and head of the Interactive Entertainment practice at Lewis Silkin) hosted the next...
On Tuesday 6th February, I am hosting the next webinar in the A&M Event Series: Interactive entertainment for creatives: Legal top...
As a free user, you can like posts.
To repost this post to your own Passle blog, you will need to upgrade your account.
For plans and pricing, please contact our sales team at sales@passle.net